Hi,
I am learning unreal engine now i want to create a inheritance.So i saw in net and it says create child blueprint to inherit parent blueprint functionality.Where to create child blueprint whether it should be created from same blueprint or from different blueprint?Can someone help me please.
There are multiple ways you can create a child blueprint of an existing one.
- The simplest one is right clicking your desired blueprint in the Content Browser, and selecting “Create blueprint based on this”.
- An alternative to this method, is designating your parent trough the new blueprint menu (right click in Content Browser → Create Basic Asset → Blueprint class).

- Your third option is modifying an existing blueprint that you created by setting their Parent Class in the blueprint editor (Found under Class Settings).