How to Create Character/Mesh poses

Record button is there to record already existing animations.
You can create one “dead” pose animation for your body, manually edit this animation within unreal engine and duplicate several 1 frame animations with different poses. Editing Animation Layers | Unreal Engine 5.1 Documentation

Than play random animation with blueprint on body spawn.

Another way would be physical simulation like here: watch?v=T_gvrQjsAoQ
Than you need to place your bodies on the map and they will fall randomly or record animation directly from physic asset simulation preview.