In editor, seams obviously aren’t matching up . Also, when I try to 'move tiles where I’d like them , they move very chaotically , and the entire ‘white’ area moves with it .
from what i’ve learned so far,you can use a Heigh maps as suggested by A GUPTA. Once you have your picture, you can import it direclty in unreal by going in the landscape tool. Try different setings, apply a base material to it. You will surely want toknow more about Vertex painting once done. Havent test it myself, but it looks pretty useful and easy to use!
Yes, but world composition doesn’t magically TILE them, you have to export it from something like WM, or do it manually , if thats even possible as I"m having no luck at all atm, though I"m working on it.