A have AEnemy c++ class. Based on that class I crate BP_Enemy.
Now in PB_Enemy Details panel I want to have field to which I want to assign one of components (component will be create in blueprint).
In other words: in c++ I need reference to component which will be created in future in blueprint. I know that I can create component in c++ by CreateDefaultSubobject<...>(...), but that not the point.
Hi.
It looks to me from your screenshot that it is working. You have a subclass variable and it shows none - nothing assigned. That seems like what you wanted. You choose the class in BP and create the component in BP.
Or am I misinterpreting your question?