@Mordynak I don’t like blender because the user interface is super hard to learn and ugly… i tried to use it but the documentation never matches the downloads they provide. and it always has issues running on my horrible hp pro. with maya i can set the shaders to work with My gfx card, In blender there is no such settings(it gives errors about shaders way too often). besides I have a maya license because I’m a student at Itt. so i get to use it free for 3 years.
Max cost WAY too much or i would love to use it. i had it free for 90 days but it expired so that is out of the question.
I perfer to model using Wings3d then export to .x(DirectX) or .obj(wavefront) format then import to maya for scaling and texturing. 