Hi everyone,
I am working on a spawner in Blueprints for spawning NPC cars, and I want them to follow specific path points as they spawn in the world.
From my research, I understand that to achieve this, I need to create an instance of the spawner and add it to the scene. Through this instance, I can then add path nodes for the vehicles. However, I am a beginner, and I’m struggling to figure out how to create and use an instance of the spawner.
Could someone guide me on how to create an instance of the spawner in Blueprint and use it to add path nodes? Any help or step-by-step explanation would be highly appreciated!
Thanks in advance!