Hi everyone,
I am trying to create a learning module that mimics a security software like the example in the image attached.
I want to replicate the 2D UI of an airport security scanning software and build the interactions in to the buttons at the bottom with blueprints so it functions in UE the exact same as it would on the actual machines where the software is used.
There also needs to be two viewports (as seen in attached image) that allows the user to orbit and inspect both 3D objects in the viewport.
Would anyone have an idea how to make this or point me in the direction of a tutorial I could follow to replicate this in UE?
Thanks.