How to create an instance of Blueprint Function Library in blueprint?

How to create an instance of Blueprint Function Library blueprint?

You normally wouldn’t do that. Blueprint Function Libraries are meant to be static libraries, so all of the functions and variables would be static to make them accessible anywhere.

Of course when I say normally, I don’t know for sure if what you’re asking is even possible. I just didn’t want to rule it out. If you want something you can instantiate, why not an actor?