I want to create an AnimNode.
I found some tutorials like this one
I created a class that inherit from “UAnimGraphNode_Base” , but the problem I don’t know how to create a USTRUCT that inherits “FAnimNode_Base” .
According to what I understood from the tutorial this is a key step to get the node on the animation graph.
So my question is How Can I create a ustruct that inherts from “FAnimNode_Base”.