Hello guys, I have to make an offline system (offline and an ugly one, I’m learning, not Steam or anything like that, even a consle output is ok).
So the thing is, I have some monsters in my map and for example I want an achievement to show when I’ve killed n number of those monsters.
My idea is to make something like an Achievement manager that is continusly checking if a variable of its own (the monster counter) is 0, This variable would be updated by the monster class when I call its Destroy() when it’s killed.
Is this a good approach? I’m not really convinced about it.
Thanks