How to create additive character animation

Hi all,

While following the animation course I found that in 3rd person demo two animation are used “land” + “walk/run” but I dont understand how unreal recognize additive animation ? is there special thing should be created in the animation software like blender so the animation icon appear green ?

Hey @william5642, I can help you with that!

You don’t need to do anything outside of Unreal to make an animation additive. All you have to do is open the animation asset, navigate to the Additive Settings options in the Asset Details panel and change the Additive Anim Type to Local Space or Mesh Space, depending on your needs.

Usually, you want to make it Local Space and in the Base Pose Type, set it Frame from this Animation. The animation will then become additive and you can use the Apply Additive node in the Animation Blueprint to create the logic that you need.

You can find more information about the additive types in this documentation page (just search the page for “additive”): Animation Sequence Editor in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community

Please let me know if that helps!

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Thanks alot