I’m using Lyra. When I tell my AI pawns to MoveTo a location, they do move. The idle animation plays.
However when the character moves, it does not walk. It just glides along in a standing position.
It does face in the direction it moves. It just doesn’t animate the walk.
Is there some way for me to feed in fake acceleration data? Or have I missed some toggle somewhere that should be flipped a different way?
Please and thanks.