Use the ‘make vector’ node and plug each scalar into the desired input
If you’re new to Unreal Engine, I suggest you watch the tutorials by the unreal engine channel.
I looked through the library list but couldn’t find anythign for this task.
How can I initialise a 3vector from three scalar nodes?
I could create a material function that takes the three scalar node inputs and outputs a single vector but wanted to be sure I’m not missing some obvious method.
Perhaps it is under a different name?
Doh! thanks.
Actually, I originally typed in ‘makevector’ into the search but only makevectororthogonal came up.
However, as I typed in ‘make…’ again (based on your suggestion) I saw a MakeFloat3 at the bottom!
That’s because the node is actually called “MakeFloat”, not “MakeVector”
MakeFloat
Hi, I am new to UEFN and trying to learn and make my own Post process volume in UEFN. Now for me this float vecotr is crucial, but its missing in UEFN. I have been tryng whole lot of things, but I am stuck. Is there a way I can get it within UEFN ? or is it perhaps hiddeen ?