Hi! I’m still learning how to localize some game made in Unreal Engine.
Now I’m in the final step of replace the original font with fallback font, but the game used font constructed in UFONT file format instead of TTF.
Does anyone here know how would I create or re-engineer this type of format by using TTF as a base? I’d like to say a big thank you for anyone who read and help me cracking this little localization project!