How to create a translucent Material that casts shadows?

Hey,

I want to create a translucent Material (glass) and did it like they show in many tutorials – but than I realized these shown Materials don’t cast shadows, but I (obviously) want shadows.
Can anyone help me please?

Informations:

Informations:
The Material Blend Mode is “Translucent” and the Lighting Mode is “Surface Translucency Volume”. For the Project I also use Lumen. (I haven’t changed any other options of the material settings)
The Glass Vase in the image below should cast a shadow (because it’s in the sunlight) but it doesn’t, although the “Cast RayTraced Shadows”-option is turned on.

SceneImage-01


Materialmage-02