How to create a timed ramp for a material?

#Dynamic Material Instance

Look up information on Dynamic Material Instances

they’re awesome!

attach a scalar parameter to your emissive value

right click convert to parameter

name it Emissive

go into blueprints and look up Dynamic Material Instance and you will see all the related nodes

note that you have to CREATE the material instance at game start, and assign it to your mesh, and THEN change its values as you wish to

Rama