Lets say this purple bubble is the time field. I want to get this to slow time on everything that is in it.
I know that i could just access the movement component of the enemy AI and slow it that way but i awso want to slow projectiles fired and even the reset time of traps or trap animations. Is there something like lowering fps to 5 in this buble or some other trick to achieve this ? There was some other name for this something along the lines how time runs per tick not sure what it was called. Any help is greatly appreciated.
The nodes you’re looking for are “Set Global Time Dilation” for the entire world or “Set Custom Time Dilation” for specific actors!
You could use a sphere trace to seek out any actors within the bubble, on out hit hit actor use “Set Custom Time Dilation” and make it anywhere below 1 (I suggest not going below .2x) and make it affect them for X seconds!
Here’s a nicely put together tutorial on how it all works!
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