my current blueprint for slo-mo, how can I make it last 3 seconds and reset back to normal speed?
(Maybe have a coll down effect where the player cant use it again for 30 seconds)
Thank you, i’ll try to replicate this!
Drag (Get) timeline from components (left side), then from it “Is Playing”.
All float values is in seconds. Just set it to what you need.
And don’t touch == values, they should be 1.
“Is Playing” branch exec is incorrect. Should be false.
Thank you man appreciate it xD… did not notice that error!
I am by no means an expert in blueprints, but i tried to prototype a slow motion ability with a cooldown.
But the amount of seconds doesnt seem to match the actual time, and i assume its because the time is slowed.
So i just had to test out how long it actually lasted by trying to add different values until i got the duration i wanted ![]()
I am by no means an expert in blueprints, but i tried to prototype a slow motion ability with a cooldown.
But the amount of seconds doesnt seem to match the actual time, and i assume its because the time is slowed.
So i just had to test out how long it actually lasted by trying to add different values until i got the duration i wanted ![]()







