I wanted to make a system of sliding, where the character changes the rotation torwards down, I’ve managed to make the mesh have the X and Y be at the right direction, but the Z I still dont know how to change torwards the lower part of the hill.
I wanted to make a system of sliding, where the character changes the rotation torwards down, I’ve managed to make the mesh have the X and Y be at the right direction, but the Z I still dont know how to change torwards the lower part of the hill.