Hi guys, i’m looking for a way to create a simple Modal Confirmation Dialog for confirming the deletion of a non-asset object. The idea is that this dialog window should block the engine, as any other confirmation found in unreal.
I have tried using WidgetReflector to check the inheritance of such windows, but because the Dialogs block the widget reflector, i haven’t had any luck doing this.
Is there a built-in solution for simple confirmation dialogs? or should i start creating my own SCompoundWidget?
Cheers