I have an idea but I’m not sure how to execute it. I have an AI that moves to a point (In my game it’s an object that moves along a spline) I want the AI to reach that point, stop, play an animation, then once the animation is done, take a float value off of the object.
Think of it like a goblin running up to a cart, steal some food and eating it, decrease the float amount of food on the cart.
Is this fairly simple? I’m not sure where to start, any help is greatly appreciated!

