I wanna create a realistic siren sound inside the unreal engine. I have my Police Siren SFX and imported it to the ue4. It sounds create but a little bit unrealistic.
So for example: When you hear the police siren it sounds like you are in front of the car and thats nice but in real life, when the police car drives away siren sound is darker then when you are in front of the vehicle. I do not really know how i can describe it, so just look at this video and you will understand what i mean:
https://youtu.be/iCxyknD0JLM?t=5 => At the 5. second you hear the default police siren SFX, but when the car drives away at the 8. second, you hear the same siren but its darker and i dont know…
Another good example: https://youtu.be/iCxyknD0JLM?t=19 (19. Second) you can hear the default siren and then the same but darker version when it drives away
Does anyone know how to simulate this effect in the unreal engine? :o