How to create a radius interactive action

Hey so I’m working on an old game design from my time at University and I’m stuck :confused:

My character has a huff and puff ability and this huff has a different radius. Basically the closer you are to an object the further it will be pushed. I just have no idea how to BP this :S

Any help would be welcomed :smiley:

(I’ve attached an image to best describe what I mean).



Hey !

I think this video may help you ! → tuto UE4

In this tutorial u will create a componenet which is taking force according to his position compared to ground