I am making a dust storm in a game that has day/night cycle. So in the night time it should be barely visible.
I am using a Sprite renderer in my particle emitter but the sprites seems to not react to if it´s in shadow/night or in the light/day. It seems to have it´s own light source which is always on. How do I change the ligthtsource to my sun?
It gets a bit better if I make the material translucent instead of Additive but doen not solve it.