I’m trying to build a movie render queue job and assign it a pre-saved output config. The file is saved under Content\Cinematics\MoviePipeline\Presets\myConfig.uasset.
My guess would be to use the unreal.MoviePipelineExecutorJob.set_configuration(preset) method. But how do I get an instance of MoviePipelineMasterConfig from a file path to apply to the job within a Python script?