I’m hoping this is in the right place.
I’m looking to make an interactive camera that the player uses to view the map.
Best way to describe it is think of planet coaster.
I want the player to be able to move the camera forward and backward and be able to pan and tilt it.
I don’t want it to fly however. Only when the player taps Q or E should it then increase it’s height or decrease.
I’m new to UE’s Blueprints however I understand the basics and I’ve tried to look on the internet for a solution but keep being met woth FPS type scenarios that use visible humanoid actors which isn’t what I’m looking for.
Any help would be amazing!