Hi guys!
I want to create a game that can recognize the pitch of a sound and therefore changes accordingly.
So far I have worked with p5js and ml5js, which works out perfectly. Now my problem is that I want to advance my game mechanics and game art and therefore I would prefer to work with a stable game engine, like unreal.
Has anybody experience with something similar and knows a possible solution?
Can I link the output from p5js/ml5js to unreal?
I have also found a plugin for unreal called unreal.js (GitHub - ncsoft/Unreal.js: Unreal.js: Javascript runtime built for UnrealEngine 4).
Is it possible to work with p5js within this framework?
Note: I don’t know how to write C++ and would prefer to work with blueprints or javascript.
Thank you!