Hi, hope all of you are doing fine, i’m just wondering how can i create a material that support the player to activate/desactivate the raytracing option.
Something around using the static switch parameter into the material that let the material show in raytracing mode if the option is active or not.
Anyone has done this before ?
Any help would be very useful.
thanks in advance for all the help.
p.s.: Sorry if this is a kind of noob question.