How to create a lock spot when character enters a sphere

Here are screenshots. The first is for ‘globe sphere’ blueprint, and if you compare with the blueprint example you gave above then you’ll see that I matched what you drew for me and it works. You’ll also notice how I started trial-and-erroring new nodes to reset the movement… I moved/plugged and re-plugged these in different combos but couldn’t get things to work. (ps it’s unplugged right now at the trigger, but that’s because I wanted to make game function a different way in the meantime.)

The second screenshot is the blueprint of a plane that I click on, at which point I want to re-enable movement/input. THANK YOU!