How to create a lock spot when character enters a sphere

@clockworkOcean,

Thanks again.
How about when I want to enable movement again? Let’s say there’s a button that pops up after 5 seconds, should I build nodes “when clicked” → “set move player [uncheck]” and then will it allow me to go? Or do I need to make a statement at the “false” part of the branch after “event tick” as shown in your blueprint photo? If so, what’s the statement for re-instating movement?

Cheers!