hello,
i’m totally new to UE4, and am slowly going through the tutorials, but perhaps someone can offer a simple solution to my specific problem.
i have a building-sized object stored in a DWG file, that someone else created using vectorworks. all i want to do is import it into UE4 as a 3D object, so we can view it more dynamically (vectorworks is SLOW to render) and interact with it in a more fun way.
is there a simple way to load a DWG file as a new level, or as a new object in a blank level?
-az