I’ve just started to learn Unreal Engine 4.26.2 and now I’m trying to understand landscapes.
While learning, I have thought about the levels of the games that I know and I’m not sure if these levels were made using one map, and if that is, how big the landscape was be.
I have an idea for a game and I don’t know who big a landscape could be (because in the Unreal documentation suggest the sizes with the best performance. My game will be a 3D horizontal scrolling game with some depth in the background but the character will move only in a 2D plane.
How can I do it?