How to create a helicopter movement blueprint


I am trying to create a helicopter in my new video game using the blueprint system, can anyone please help me in setting up a blueprint for it.


This may be a bit to broad in scope for a question here. Maybe talk about what you tried or some specific problem you are having?

There is a flying example now so you could do some work to make an arcade style helicopter out of it with some gravity and key inputs to add Z velocity and setting tilt based on acceleration maybe.

Follow Rimmy’s suggestion and then head to the forums if you have any further questions please. You can get better help on broad topics like this in the forums.

I found this tutorial A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums, it is quite nice for prototyping a Helicopter with 6 degrees of freedom… I’m kind of trying to make it like battlefield 4 flying feel