Hi all,
How to create a good blendspace for Third Person Shooter with root motion animations: Idle, Walk FWD, Walk BWD, Run FWD, Run BWD, Sprint FWD and Strafe animations. And how to control it from C++?
Hi all,
How to create a good blendspace for Third Person Shooter with root motion animations: Idle, Walk FWD, Walk BWD, Run FWD, Run BWD, Sprint FWD and Strafe animations. And how to control it from C++?