I intend to create a conversation simulation program, adventure style, but without any action, just dialogues. It will work in a similar way to an “adventure” game but without the actions (take/use/join / etc). The user will simply listen to the character and then respond by clicking on the option they want to have the text audio play and continue the conversation. I would like to know if I can create this process using Blueprint or if I will need a plugin for that. If it is possible without a plugin, I am grateful if you show me an example of how to proceed. Thanks.
Hi Ispheria. Thanks for replying.
You know if it’s this one?
If so, it is no longer free
Nice. Thanks.
Thanks also for the detailed tutorial.
Once again, thanks for sharing this plugin and also for your amazing tutorial. I’m a newcomer to Unreal, but I need to develop a demo using this program. If I tell you what this project will be like, could you give me some tips and/or confirm if this solution is the most suitable for this project? I don’t want to abuse your goodwill, but I’m pretty confused about that.