Hello !
I was wondering if it was possible to create a component that has some objects in the viewport and can be reuse by BP_Actor or BP_Character.
My goal is to have somethong like this
The reason I want to create this component is because I need to create a custom collision with always the same logic. And I don’t want to copy-paste the code and the position between my box and my sphere everytime I create a character.
Thank you for your help