In Unreal, I’m trying to create a stock board. It may be hard to show/explain with just this picture, but I want to have a clipping mask that clips the text so it is not seen until it appears on the board, then it will slide onto the board to the right. It will pass the clipping mask, and the text will show (if that makes sense).
I’ve created this in other 3D programs, but I’m not sure how to accomplish this in Unreal, or if it is possible.
Thank you for any help!