I am a bit desperate because I don’t know how to solve this:
I have a construction that moves along a spline (see picture: blue arrow). In this construction a chain moves out of a surface (blue) through the wheels back into the surface (blue). Meanwhile the construction moves and pulls itself along the chain.
The chain can be in a loop and go back to the front under the construction/surface. It may not be physical.
What I found out so far:
There is the Blueprint Unified Spline Movement:
With this you can move splines along splines. I already asked the author. He said:
“Not sure exactly what is being asked, but you can try making the chain an actor, so the multiple meshes you are talking about is one single actor. You can then control the movements of the multiple meshes locally within the actor.”
Unfortunately, I don’t quite understand what he means by this. I already tried to find out for hours by Google.
Can anyone help me with this problem? I am using 4.27, but could upgrade if necessary.
Thank you very much!