How to create a BP using multiple Static Meshes

Hello.

Is there some way to select multiple Static Meshes placed on the map, and convert them into one Blueprint? The final result desired is a Blueprint with multiple Static Meshes.

I tried to copy and paste them, but the values (transform and mesh) are set to default.

Any tips?

image

I’m feeling so embarrassing, right now.

Thank you for your help!

I’ve actually just released a system like that, but with much more functionality: