How can I add a trigger zone on a platform that somehow push a dropping balls into any direction ? ( X axis for example ), I already have a balls that can simulate physics, but I’m not sure how to push it when it reaches the platform, I’m guessing that this BP maybe needs a mesh ( or volume ) to trigger when it overlaps with balls, but don’t know how to continue after that.
Hi, @Everynone ,I tried your method and it works, thanks! ![]()
I made some tweak to the trigger zone BP because the balls I’m triggering is also a BP, and I exposed the push force for control the push distance, but overall its the same.


