How to create a BP Editor Utility Widget in a plugin content folder from C++

I am creating a plugin, and would like to be able to run an Editor Utility Widget from C++.
I have created an Editor Utility Widget class in C++, then created a Blueprint version of it which is inside the plugin content folder.
Upon pressing a menu button, I would like to open up the BP Editor Utility Widget, all from C++.

First of all, I cannot figure out how to get hold of the class/BP inside the content folder of the plugin. Once I can do that, I think I can possibly figure out how to run the widget, but nothing I’m trying (from scraps of code around the internet, mostly a few years old at this point) is actually working for getting hold of the BP inside the plugin’s content folder.

Does anyone have any ideas?

1 Like

Here, this works

1 Like