How to create a blueprint of a device class?

I have a level with say 50 devices on it, and I want to create a new level but keeping those devices, is there anyway to create the device as a blueprint so i can set the default values?

Or any other way to get the devices to the other level without setting them all back up

Hi Wes,

You can copy and paste devices between levels, and in my test they retain their values.

Example: I placed a beacon device and changed its color. I selected it and pressed CTRL+C (fun protip - try pasting into a text editor) - I then opened up another map and was able to paste the beacon and the color was retained.

1 Like

There is the migrate option, right clicking in content browser you can migrate your whole level, I’m not sure if its as straight forward as it seems so do a search on it.

1 Like