How to create a 3D Turntable for a Character using Unreal

Can anybody help with a blueprint foundation on creating a 3d turntable for a modelled character from Maya.

Please can anybody help?

Cheers Dave.

Hi Dave,

This shouldn’t be too difficult to setup. You can create a Blueprint with a RotatingMovement Component and set the rotation value there if you just want to have it continually rotating at a consistent value.

If you want more, you can use the Event Graph in the BP and set rotational speeds and axis for the RotatingMovement component. It’s very easy to set key presses here to set values for your rotating movement and other functionality with a little bit of logic.

I hope this helps get your started.