I’m struggling a lot to configurate the physics asset… (which had been created during the import of my skeletal mesh).
I downloaded the Content examples which contains the character Own: Physics + Coat animations thanks to the Clothing Tool.
To use it as a reference.
I have my character + one animation recorded from motion capture.
Right now, I’m just focusing on the bodies Hips - Left/Right legs and their constraints…
In the physics tab, when I preview my scene with the animation, the bodies Hips - Left/Right legs are not linked and the bodies of the legs don’t follow the orientation of the bones they are so supposed to be linked with.
Which settings I’m missing?
I compare with Owen, it’s really similar but I can’t find the answer / I don’t really know which settings to modify…
Thanks in advance!