I imported 51 static mesh that comprise my level. All of them have same material, same parameters/settings (lightmap size, collision type, etc.) Currently I open each of them in the static mesh editor and manually set same exact settings, 51 times (I know, WTF?! It’s nuts, but there is no word on how to streamline this process).
Is there a way to tweak settings/parameters on one mesh, and then copy it to the rest 50 of them and save the day?
P.S. When importing FBX, there are no options to set lightmap size, collision complexity, etc.