Switched from Unity to Unreal Engine and I’m not sure if I’m just confused: how do you copy multiple values from one object to another in the editor (from one detail view of an actor to another)?
As an example: I’ve got a light setup in a certain way and want to copy a couple of values (e.g. all transform values). In Unity, it’s possible to copy all the transform values (position, rotation, scale) together in one go. But how do I do that in Unreal Engine?
Thanks for the answers! @Everynone it doesn’t seem to be possible to RMB the Transform header to copy, it only gives me option to collapse and expand. I guess I’ll put in a feature request.
This is one variable not multiple, transform is a variable container that contains location, rotation and scale which are also containters of float variables.