How to convert widget cursor position to screen position?

Hi everyone,

When developing a pan mode for our game by using “ProjectWorldLocationtoWidgetPosition” I would like to have the mouse position reset to the cursor position and I have a difficult time doing that.

So here is what is happening, I create a cursor widget

In the tick I update the widget cursor position to stay on the position
image

When I’m panning, I Set the position from ProjectWorldLocationtoWidgetPosition


While doing that I store that position.
When I stop panning there is a difference from the mouse position to the cursor position (which is normal) and I just want the mouse to be refreshed with the cursor position like that:

MousePosition is the vector2d variable I created to store the position. I’m sure the code is processed when it should as I can see in my logs. The issue for me is to convert the cursor position so that I can update the mouse position accordingly.

Is there any way to do that?

Well… Found it…

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