hi guys, so i want to test some sounds with a game running via ue4. however, the program i use to “test” the sounds only accepts .mid files. How do i convert a .uasset audio file into a .mid file?
.mid files are MIDI files, they contains recorded (or created) MIDI data which only contains music notation data and does not contain any audio data, when you play it, software use instrument audio bank and constructs audio on the go. So you can’t really pure way convert audio to MIDI, you would need to make notation data for yourself based on MIDI.
Jsut to make sure, i also assume you talking about your own game, but if you mean uasset from not your game, it is been established here not to talk about ripping assets from other games as it breaks EULA of many games