Hopefully this is a very simple question! How do I control which level is loaded in the editor when I open a project?
I started a project, which created the example map, but rather than delete everything in that I had created a new level and started work in there. This seems fine, except every time I open the project it opens with the example map level instead of my gameplay level. Presumably there exists a setting somewhere which will allow me to choose which is the default, but I haven’t found it.