I am making a open world driving game with massive jumps and I want my player to be able to control the vehicle in midair. Can someone please tell how exactly I can do this? Thanks.
Connect your tires to “Is in air” nodes to check if in air.
And add torque with the car as the Target.
You need to define the torque values yourself depending on the input. Experiment with it to know how it works.
Also the torque values may need to be very high (500k-50kk depending on your car weight)
Though you can use “Accel change” to ignore the weight (then the values must be low)
How do i get the “is in air” nodes?
i just found out how to put those nodes in. After compiling I still can not maneuver the car in the air. Any other suggestions?